Skip to content
  • $10 million funding round for Gomble Games.
  • Community-centric game development approach, CEO Chris Chang emphasizes collaboration with players.
  • Introduction of participatory DAO, users to have a voice in marketing, and game design.

Gomble Games, a gaming startup from Singapore, recently raised a whopping $10 million. The financing was led by a variety of prominent venture capital firms including Binance Labs, Spartan, Hashed, Shima Capital, Animoka Brands, Altos Ventures, IOSG Ventures, Foresight Ventures, BigBrain Holdings, and more.

 Originally from 111%, the popular gaming studio responsible for hits like Random Dice and BBTAN, Gomble Games has attempted to integrate blockchain technology into casual games to elevate the gaming experience. Gomble Games Chief Executive Officer Chris Chang emphasized the importance of working together with the community in game development. 

The company's mission is to develop immersive games, allowing players to influence the virtual world through simple and fun gameplay. Chang expressed appreciation for the funding, noting how it highlights Gomble Games’ goal of connecting the best of Web2 games with the blockchain component. 

The main focus of the company is to increase gaming travel, establish a sustainable economy, and actively engage players. Gomble Games adheres to three key principles: dynamic change, flexibility, and simplicity. These principles assure the cost of an exciting and ever-changing gaming experience that keeps players engaged.

In addition, the company is gearing up to introduce a participatory DAO, which will give users a voice in business aspects such as marketing, game design, etc. 

Calvin Koh, co-founder of The Spartan expressed confidence in Gomble Games' vision of supporting the heavyweight venture capital players out there.

Despite impressive market growth in 2023, the year turned out to be challenging with a sharp decline in investments. Funding fell to $1.7 trillion, up from $5.3 trillion in 2022 and $4 trillion in 2021, as opposed to previous peak levels.


Edited by Shruti Thapa

Latest